Dev Update: Translation Import/Export and Mod Language Support
The Darkhaven team reports that importing and exporting translations is now working. They plan for mods to be able to add text in multiple languages, and possibly entirely new languages.
Latest news, discussions, and updates from the Darkhaven community.
The Darkhaven team reports that importing and exporting translations is now working. They plan for mods to be able to add text in multiple languages, and possibly entirely new languages.
The Darkhaven team shared plans to bring more Diablo II-style mob design into their creatures, talked about filling out a world that's already twice the size of the last demo, and showed some uncertainty about a new liquid animation experiment.
The Darkhaven team shared that they're building enemies that can actually fly, and floated the idea of a sniping skill to take them on.
The Darkhaven team shared that visual effects now display in the inventory views, with a preview showing a character holding a glowing, fiery sword.
The pre-alpha demo has been closed and can no longer be played via Steam. For those that pledged towards the kickstarter to retain access, the team will announce a way to get access to the game soon. We hope you enjoyed the demo, we certainly did! Can't wait to see what is next!
A minor release has been pushed to Steam, check out the changelog for more details.
Moon Beast Productions has released the 0.0.23445 patch for Darkhaven. You can download it from Steam. Full patch notes are available.
HavenForge.gg is proud to announce the release of our new Armory feature. You can now upload your Darkhaven .max save file to view your character.
Moon Beast Productions has released a pre-alpha demo of Darkhaven. You can download it from the official website. It starts on the 17th of February 2026 and doesn't have an end date yet.
HavenForge.gg is a community-maintained companion site for Darkhaven. It provides reference material, game data, build guides, and tools to help players understand and engage with the game's systems.
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